Quaternion in blueprint

I talked to , and he’s going to chime in when he gets back in the office, but apparently he has recently exposed the project / deproject functionality in a more direct way. That should be available soon!

As for other cases, again, we’re not assuming what people do with it, but we tend to expose as people have the need for it. So, the engine gets better and better as we have more use cases. If you find stuff like in the future, if you expose the functionality you want, let us know and provide a pull request! We’re happy to integrate :slight_smile: