A set of armor based on ancient China, with high-level and low-level suits, and the bone rigging and cloth simulation have been completed. This allows you to create a game character wearing this suit of armor.
This Product is supported Metahumans male bodies:
Normal/Average
Normal/Tall
Normal/Short
Need Plugins:Rig Logic
Each Clothes uses a master material and a mask texture, which allow you to tweak its visual appearance in detail.
Number of Unique Meshes:19 Skeletal meshes
Vertex Count: 700 ~ 32000
Triangles Count:1100 ~ 30000
Collision: Yes
LODs: Noo
Number of LODs: 1
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: (Yes; metahuman_base_skel)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Materials and Material Instances: 95
Number of Textures: 88
Texture Resolutions: 2048x2048,4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes