So I do get some errors actually now that I look. Basically there is still some linetraces drawing from the player camera. On the client, these bug out because they can’t find the player camera anymore. So it seems that setting ragdoll on the server removes the camera from the client… This is feeling more and more like a bug =/
I will give your work around a shot, though it doesn’t quite make sense to me Will see what I can do though.