For now I have kept with AddLocalWorldOffset with sweep disabled and teleport disabled (so it still exhibits velocity motion), I’ll have a special condition for certain edge cases. I’m still interested to hear if any one has any opinions or ideas.
For now I have kept with AddLocalWorldOffset with sweep disabled and teleport disabled (so it still exhibits velocity motion), I’ll have a special condition for certain edge cases. I’m still interested to hear if any one has any opinions or ideas.