Everything was followed correctly with no blueprint errors at all. I interact with the Cube on pressing the keyboard E, however, I can only move the Cube forward and not to the left, right, or backwards.
I’m wondering if the reason this isn’t functioning correctly, is because the tutorial uses a full skeletal mesh in 3rd person, and I have followed this tutorial and used it in my first person mode, which only has the arms and not a full body.
Could it be something to do with the Physics Constraint on the Cube?
This is a new mechanic I have discovered today, and I have experimented with expanding the scale and angle of the constraint to try and get it to come into contact with the arms to see if that resolved the issue.
Is anyone able to help or point me in the right direction as to why this isn’t working?
The Action Value X and Action Value Y were promoted to a variable to get those references.
In doing so, it created the SET, which I deleted as it would have interfered with the Movement Input flow. Maybe that was the error, I shouldn’t have deleted that section, see below:
It works! Everything in the blueprint was set based on the tutorial I had found and followed based on the tutorial video mentioned above.
Thank you for helping me, the problem was I hadn’t correctly grabbed the X and Y axis data. Really appreciate you taking the time to help me with my issue