Public Editable Variable cannot be placed in external scope ; Break Constraint Gibbing Dismemberment

Pepe! Thank you so much for your help.

As a side note, you must set your collision settings on the projectile to ignore the category of the collision capsule surrounding your character, and vice versa, the character’s capsule must ignore the projectile’s category. Thirdly, Character’s Mesh must also have collision enabled, and it’s category must not intersect with the projectile or capsule!