PROTOBALL - A Futuristic Sports Game

Update : We’re still alive and so is the project!

We just recently completed our first online play tests and we learned a lot! There’s not much to show at this point as the graphics are generally the same and we’ve been focusing on the mechanics. However we’ve come up with some new features.

We’re going to implement the ability to use the force-field/guard as a projectile. Hopefully this will create some really cool dynamic plays, where a player could potentially pass the ball off of the wall and then “shoot” the ball with their force-field projectile knocking it into or towards the goal. A little bit like billiards in a way. Obviously this can be used in a defensive capacity as well. If you’re not near the goal to defend then you have a chance to shoot the ball off course.

We’re going to implement the ability to run on the walls, to make the game feel more agile. One major goal of mine is to not let input controls inhibit fun or the character’s ability. I really want agile dynamic play to be super fun and intuitive.

Aside from new features we’re going to change some of the ball/possession behavior to be more solid (and fun!). On my next update I should have something visual to share!

Anyway, check back for more updates soon!