Projectiles overlapping everything

@DayanaS22 There are 2 different nodes we can call when using interface communication. One has a yellow pin, and the other an envelope icon:

image

I believe you want to call the :email: version :point_up_2: instead of:

image


Also, do note that the native damage system supports damage types classes who can act as pre-processors:

While making a custom one is commendable, it might be an overkill :innocent: . Have a look and see if this would make sense in your case:

Soms tutorials on topic linked in the post.


It already is, though, right?