I’m not working on this project anymore, but I like to visit it once in a while to update the visuals with new techniques I’ve learned. Here are some images from the last changes (I’ve also updated the first post in this topic).
&stc=1 &stc=1 &stc=1 &stc=1 &stc=1 &stc=1 &stc=1 &stc=1I’ve improved the speedtree grass, used a lot of decals to add dirty on everything, improved the materials and tweaked the post process.
Some foliage are from the Unreal kite assets package.
The images are taken from the viewport with Windows capture tool.







