I’m having trouble with TileMaps in Paper2D. I get a weird stuttering effect that moves over tilemap like waves. It’s kinda hard to describe so I recorded a video of it:8ci3nccn4lQ
Unforunately stuttering isn’t as noticable in video, but ingame it is very noticable and game breaking. I also uploaded a testmap to dropbox to better illustrate:
I tried on Answerhub Paper 2D tilemap stutter in standalone or packaged - Rendering - Epic Developer Community Forums but nobody responded yet.
When playing in editor stuttering doesn’t occur. Only when playing in standalone or in a packaged game. I already tested it on 2 PCs and I really don’t know how to fix .
character and UI isn’t stuttering so I guess it must be a problem with tilemap itself. I also conditioned tilesheet texture and camera is in a distance to map, so that it looks pixel perfect.
Anyone had any similar problems with tile maps?