Project: Paper2D

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thanks for your work on Paper 2D, i’m checking every day, several time by day your commit on master branch, so thanks again for everything you’re currently done to allow us to use UE4 for a 2D Game production.
On another Topic, i need to ask you several questions, that i found anywhere answer :stuck_out_tongue:

1 - How are we supposed to do to ensure that Animation sprite are replicated ? i mean i have two character , currently everything is replicated correctly, except Animation, should we check replicated in Timeline animation or having a specific replicated variable who will handle those animation ?

2 - what is your current suggestion regarding collision, i’ve read all forums post related to 2D collision, so we don’t really know if we need to enable collision on sprite and disable collision on Mesh, if you have any idea i will like to heard you on topic.

Thanks