Hello !
Thanks for your great usage and support of Creature, your game is looking really good with all smooth animations so far
Also I want to say a big THANK YOU to and Sinister Cyclops for giving us required feedback & opportunity to fine tune Creature UE4 runtimes for actual game dev work.
As mentioned, a lot of effort has been made to make runtimes work with UE4 and his Paper2D pipeline… more updates and enhancements to follow of course.
Here is link to runtimes if anybody is interested in having smooth skeletal + mesh deformed 2D characters in UE4:
I believe has a hybrid scheme where he uses some Paper2D elements combined with Creature runtime characters.
Cheers!