Hi .
Why do you guys remove Importer from UE 4.8? All atlases from TexturePacker can not be imported anymore on our projects.
Is there a way to activate it? or maybe is there a new way to create texture atlases? Temporally i copied/pasted PaperJsonImporter to Paper2D source in 4.8 and apparently is working again but i would want to know if maybe there’s a new way to make sprites.
UPDATE: Yesterday i could re import an atlas from TextureAtlas just copying PaperJsonImporter to source folder but now it’s not working anymore.
UPDATE 2: I deleted PaperJsonImporter folder again and restore all my old assets (from 4.7 importer), opened project again (in 4.8) and oh surprise: new sprite sheet was re imported. I don’t get it, pretty confused right now.
UPDATE 3: Re importing only works 1 time. I right clicked my sprite sheet trying to re import it again but got same /Script/PaperJsonImporter error.
module was not deleted but renamed to PaperSpritesheetImporter to better match what it does (since there are other importers in engine). I haven’t seen any other reports of issues with reimporting, but there wasn’t a redirector added during that rename. Can you try adding following to your DefaultEngine.ini for your game project?
[/Script/Engine.Engine]
+ActiveClassRedirects=(OldClassName=“PaperSpriteSheet”,NewClassName=“/Script/PaperSpritesheetImporter.PaperSpriteSheet”)
See if that fixes issues you are having and let me know.
Cheers,