I just started get to grips with profiling and these are results so far:
I see everywhere these kind of messages*** [2015.05.20-19.50.38:904][984]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (3: /Game/Sprites/Spartan_NEW_sprt/attack_1/Spartan_attack_1_NEW__009_png.Spartan_attack_1_NEW__009_png:BodySetup_1382)***
It appears that most of my sprites give a log physics warning. I do not know what it is but it doesn’t sound good,does it?
Another warning that fills up my log is :*** [2015.05.20-19.41.23:172][942]LogBlueprint:Warning: Loaded invalid component bound event in node /Engine/Transient.EdGraph_4265:K2Node_ComponentBoundEvent_883***. Again i could use your help because i have no clue what is going on. One thing i have noticed though is that from 16/5 and on wards all master branches seem to break some of my BP’s
All above are from PIE and not cooked. I am trying all day to launch a cooked build of my game but unfortunately on double clicking .exe it just crashes ,without even giving me a description of why it is crashing .
Dont know what to do…
EDIT: I get TONS of physx errors during cooking:
0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_49_png.Axe_49_png 17 (FlipX:0). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:059] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_49_png.Axe_49_png 32 (FlipX:0). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:063] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp (253) 32 : Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:063] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_49_png.Axe_49_png 17 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:065] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_49_png.Axe_49_png 32 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:073] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_48_png.Axe_48_png 32 (FlipX:0). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:078] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_48_png.Axe_48_png 32 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:095] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_46_png.Axe_46_png 28 (FlipX:0). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.29.37:101] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_46_png.Axe_46_png 28 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:897] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexHullBuilder.cpp (1116) 32 : ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:897] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp (253) 32 : Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:899] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_23_png.Axe_23_png 25 (FlipX:0). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:903] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_23_png.Axe_23_png 25 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:913] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexHullBuilder.cpp (1116) 32 : ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:913] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp (253) 32 : Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:914] 0]LogPhysics:Warning: Failed to cook convex: /Game/Sprites/Axe_sprt/Axe_22_png.Axe_22_png 26 (FlipX:1). remaining elements will not get cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:921] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexHullBuilder.cpp (1116) 32 : ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.20-20.30.00:921] 0]LogPhysics:Warning: PHYSX: …..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp (253) 32 : Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolki
MainFrameActions: Packaging (Windows (64-bit)): t::createConvexMeshSafe)