Dear ,maybe you did not watch video till end where I set my fireball vase to -20.Is very close? Would you like me to post another one that If i set it to -100 it will still do same? is something that did not occur before latest update. system registered even 0.01 Z order changes and I had zero issues with stacking order during playback so yes is a very serious issue at least to me and who knows maybe to you as well, later on.
Once again I would like to remind community and you,that everything I say is always with best intentions and kind of humorous. So my above expression was not intended as rude but more as a motivational one.
last couple of months that I am here I have reported many bugs, i am not afraid to post pictures and videos of my game if helps to improve things,I suggested many features that are missing from paper2d and I have been offering my help to anyone in need. is considered abuse in your book? Do you think that a developer is capable of fixing and improving things without people like me/us that has an actual project and points out all things that don’t work as intended or others that are just a pain to use?Would you like me to send you my project so you can align my sprites (about 2000) one by one?How about making my traps work without flipbook collisions? Everything I report here is not for my personal gain but legitimate concerns about engine I use.And please do not forget that unreal is a multi million corporation not some lone developer so I would expect from them to improve things at an acceptable rate and use my feedback as something constructive. It saddens me that you think otherwise.Peace.
I noticed if I make one of my sprites a translucent material, it always gets put behind masked sprites regardless of Y axis order. I’m not sure if is same issue you might be having…