Project: Paper2D

Yo!

“I would be greatfull for any pointers to right direction.”

Sorry I don’t have any pointers for you. Just wanted to say your game is looking really cool.

Wonder if you, or anyone else following thread, could briefly describe your workflow; pipeline. For example: I make my art in blah (photoshop, illustrater, Gimp, ?) then use blah (Tiled, TexturePacker ?) then bring it into UE4. Been watching thread for a while and know you guys are working on bigger and more important things. But just thought I’d see what software, devs are using to get their stuff into UE4.
Thanks. Keep up great work!