Project: Paper2D

set 3d scale is one which check for left and right, right? But my main character has a left cyborg arm, so when he is facing left i want arm to still be his left arm, thats why i use two different animations for left and right. Or can i still use set 3d scale to link to left animation if set to -1, link to right animation if set to 1, and link to idle animation if set to 0? That will make things a lot easier.

I appreciate that you take time to explain these things. I got a lot of questions since i’m new to whole programming thing, always been into designing branch. But i will try to wrap my head around .