Project Magma Room

Hello again,
The environment is almost finished. After I set up lightning, I do a few vertex painting, add reflection sphere, post process volume and a bit fog. The scene doesn’t need the sky, so I didn’t use one.
Here’re some screenshots of the scene, hope you like them.

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By the way, I want to show some images of the characters. Their styles are different to our current scene, so I tried to modify the materials and use the light to decrease the different.


(These concepts and models are from a project we cooperated with JSA entertainment)

I got some problem when importing models with animations into UE4: not unique bone names, camera delayed in playmode, model disappear… I do a lot of internet searching and most of problems are solved, but I’m still stuck with some. I’ll try a bit more before rendering and composing.