Project crashes after disabling Take Recorder

open you .uproject file (the file with the blue icon with the unreal logo) and edit it in notepad, notepad++ whatever editor of choice.

In the plugins area add in the “Takes” segment
OFC internals will probably vary depending on project and engine.

{
	"FileVersion": 3,
	"EngineAssociation": "5.0",
	"Category": "",
	"Description": "",
	"Modules": [
		{
			"Name": "YourGame",
			"Type": "Runtime",
			"LoadingPhase": "Default",
			"AdditionalDependencies": [
				"Engine"
			]
		}
	],
	"Plugins": [
		{
			"Name": "ModelingToolsEditorMode",
			"Enabled": true,
			"TargetAllowList": [
				"Editor"
			]
		},
		{
			"Name": "Takes",
			"Enabled": true
		}
	]
}