We haven’t really touched the alembic for 6+ months now; we’ve just been too swamped and after Insurgent, there wasn’t a project with a pressing need for Alembic. We’ve shifted focus to our 3D 360 that Epic just integrated into the engine and that’s only being worked on spare time while we focus on our game. If I can find some time, it’s on my list of things to flesh out but it’s not looking likely in the next 6 months