' progress

Taking a little break from ue4 itself and spending some time working on my other 2 main characters…
I had a bit of a designing phase with them… here is current progress:
Now I have to add this at some point so Ill do it now: im not really a character modeler I have to admit and have especially not a lot of experience in game character modeling. So this current stuff will probably not look good - or at least very basic - to the experienced character artists among you. Im actually a character td for film vfx and in my own opinion a bit more on the technical side of things, so my models look probably rather crude. But please do give me feedback on these as im always looking find my weaknesses. Ok so heres the latest stuff…

He is a re-use from one of my earlier models… Im changing his proportions a bit and will make him some new clothes that fit the sci-fi setting some more.

https://dl.dropboxusercontent.com/u/25584030/model_bulWIP001.PNG

https://dl.dropboxusercontent.com/u/25584030/model_bulWIP001.PNG

This one is a combination of some other models I had, adjusting some proportions, making some more matching costume and applying some quick textures to him. He is now in the process of rigging.

https://dl.dropboxusercontent.com/u/25584030/model_yasonWIP001.PNG

https://dl.dropboxusercontent.com/u/25584030/model_yasonWIP001.PNG

Ill also be doing some weapons soon - probably next year.