Yeah this is what I thought but for some reason when I set it up like this it’s locking Max Energy to 100, not the value I want (say, 300)
When the stats are randomized, say it sets Max Energy to 300 which should then cause this to divide by 300, when I check in game I can’t go over 100 anymore.
(Not going over 100%, going over 100 of the 300 value)