Professional Visual Effects Artists Tutorial requests

Tutorials on environment effects would be great, and having them work together like turbulence/wind/cloth/dust/fog/trash. Getting the look of dense particles interacting with meshes, is it harder because unreal doesn’t use voxel grids or something? Apex tutorials and creative use of Apex cloth for things like hair??? Anything to do with realism and simulating dynamic/physically accurate things. Also, would really like to see what you can do with unreal when you ignore performance and pre-render something as if it were to be composited into a raytraced scene.