Procedural Meshes - Unable to Produce Sharp Edges

I have a function library which have this function: “Calculate Normals Non Pure”. This function calculates normals correctly, which Kismet’s function can’t do.

Even it is made with only blueprint, it is faster than native calculation function of Epic’s Kismet Function Library.

You can create smooth or sharp normals. Also you can use smoothing groups too.

Links:

Alternative:

CAN SOMEONE FROM EPIC ADD THIS TO THE ENGINE AS A NATIVE FUNCTION? YOUR EXISTING FUNCTION IS CALCULATING VERY WRONG NORMALS