Procedural mesh not saving all of its sections to static mesh

Anyway to get this working at runtime? Been tinkering and can’t get it to compile the packaged build! Thanks!

I believe this is the issue:

      UATHelper                 Packaging (Windows): C:\MCD_TMS\Source\MCD_TMS\Private\TestMesh.cpp(90): error C2039: 'AddSourceModel': is not a member of 'UStaticMesh'

Log UATHelper Packaging (Windows): C:\MCD_TMS\Intermediate\Build\Win64\UnrealGame\Inc\MCD_TMS\TestMesh.generated.h(11): note: see declaration of ‘UStaticMesh’