I’ve updated all the examples using Koderz’s excellent RuntimeMeshComponent plugin. This is more efficient and faster than the UE4 ProceduralMeshComponent.
Awesome work Koderz, keep it up! 
I’ve updated all the examples using Koderz’s excellent RuntimeMeshComponent plugin. This is more efficient and faster than the UE4 ProceduralMeshComponent.
Awesome work Koderz, keep it up! 