The problem is a lot worse when I use my code with the procedural meshing, but I also think that this is not the main issue. Ah and the hardware is definitely fast enough (i7-4940MX, 16GB RAM, GTX980M).
The problem is a lot worse when I use my code with the procedural meshing, but I also think that this is not the main issue. Ah and the hardware is definitely fast enough (i7-4940MX, 16GB RAM, GTX980M).