Procedural Mesh Create Section Performance

Answer to the question, if CreateMeshSection resets the MeshSection, if an already existing SectionIndex is used:
Yes!

I looked it up in the ProceduralMeshComponent.cpp:


    // Reset this section (in case it already existed)
    FProcMeshSection& NewSection = ProcMeshSections[SectionIndex];
    NewSection.Reset();