Hello Lina,
We tried it but when we import the character and open the skeleton we get this broken preview in the editor;
Futher more when we want to create the physics asset with default values (5) we get this error;
Setting the minimum bone size to 0.05 (I supposed I should divide by100?) skips the error but then in the editor we got this;
I can only but imagine the preview doesn’t scale properly, but is that the only problem?
Editing the colliders seems to be impossible like this
What’s the solution for this?
@ thanks for the help, we tried it but unfortunately we got the above problems.
@emotionalplague; Yes you are right this is Storm United, we are porting the entire project to UE4 at this moment. This is very sad for me to leave our almost completed project out of unity, we have made the most advanced weapon editor ever made on Unity that competes easily with most FPS games out there… I’m probably going to sell it to another , but I first need to find someone serious about it, we’ve been working 18 months on it, it impressed many people including the Farcry 3 Project manager who said he never saw something this advanced so I currently don’t want to sell it for 1000 bucks…
In the meantime we’re porting everything in UE4 now… **** you Epic!
Here’s some progress of the map conversion;
Is it me or are we all between unity developers here? ^^
Best regards