Hi,
you will have to calculate the angle of normal vector of plane and a player character.
in current situation, i guess, it won’t be meeting the condition, as rotation will be constant ‘0’ .
let me know if it works.
thanks
Hi,
you will have to calculate the angle of normal vector of plane and a player character.
in current situation, i guess, it won’t be meeting the condition, as rotation will be constant ‘0’ .
let me know if it works.
thanks