Problem With Radial Impulse

Yeah, only turn off what you need so it doesn’t actually hit your player pawn (check the pawn’s “object type” in it’s collision settings). You don’t want to turn off visibility, camera, worldstatic, stuff like that. (unless you’re going to turn it on again after it’s kicked.) Though it depends on how your “picking up” stuff works, you should probably check that to make sure it will work together with your kicking setup.