Problem with projectile and Fire rate

Hi yahaV12345,

This is the setup that is used in the default First Person template project. Load that up and look at the ‘FirstPersonCharacter’ blueprint > Event Graph > Spawn projectile section. It is using the location of a ‘Sphere’ component that is placed at the end of the gun as the location to spawn the projectile.

I also added in a Rapid Fire section. :slight_smile:

Cheers,

TJ