Problem with Gate overlapping event not triggering

For this sort of interaction, you need something that’s kind of half way between what you’re used to ( with the overlap interaction ), and something new, where you call an event on the object.

So, when you press C, you player can find what objects are overlapping itself and call the ‘interact’ event on them.

To find what’s overlapping with your player, you can use

image

and the easiest way to call an event on them is with an interface.