Problem spawning Level Instance in packaged game.

Not sure if it helps, but here’re the documentation:

The level to be loaded does not have to be in the persistent map’s Levels list, however to ensure that the .umap does get packaged, please be sure to include the .umap in your Packaging Settings:

Project Settings → Packaging → List of Maps to Include in a Packaged Build (you may have to show advanced or type in filter)