Hi Gunsta,
My first thought is that the ‘EventPointDamage’ logic should be in the Zombie (The Hit Actor → Damaged Actor specified in apply point damage)
Do you see any print strings with this logic in the Zombie?
Welcome to the Forums.
Hi Gunsta,
My first thought is that the ‘EventPointDamage’ logic should be in the Zombie (The Hit Actor → Damaged Actor specified in apply point damage)
Do you see any print strings with this logic in the Zombie?
Welcome to the Forums.