Epic Developer Community Forums
Prevent auto-simplification of UCX collision
Development
World Creation
spline-mesh-componen
,
question
,
Physics
,
Collision
,
unreal-engine
ethanjmedei
(ethanjmedei)
March 6, 2020, 1:48am
6
My problem is that the subdivisions
in the UCX
are being lost when importing from fbx
show post in topic