Pressing a Button fires off menu anywhere

If you look at this picture, you will see that the Branch off of InputAction Pause will ALWAYS return true, as you have ticked it.You need to get IsInGameLevel, and plug it into the branch node. That way it will know whether to fire or not.

You should also delete the Set IsInGameLevel from where it is now in the Pause flow. You will only be setting it to false, if it is already false. :slight_smile: