Mmm that is bad then, the whole point of Dead Island 2 was support the triggers of the editor that actually based in BSP and BSP as collisions added in the editor, not the shapes.
Anyway good job.
Mmm that is bad then, the whole point of Dead Island 2 was support the triggers of the editor that actually based in BSP and BSP as collisions added in the editor, not the shapes.
Anyway good job.