The price will be $24.99. I plan to submit to marketplace next week, then it’s up to how long the review process might take.
As far as I know, there’s no way to tag an actor as “editor only” inside editor. You can mark a component as “editor only” to exclude the specific componet from cooking, but I assuem that’s not what you want.
Actually in my previous prefab implementation (Prefab Tool is my second attempt of Prefab implementation), there’s a concept call “Transient” Prefab. Once you mark a Prefab Actor in the level “Transient”, all childeren actors under this Prefab Actor will never be savee into map but be generated every time when map opened, which make them never be cooked hence “editor only”. But there was may limitations of that particular feature might confuse people and I haven’t found useful usecase myself so I ruled out that feature in current version.
May I ask what kind of situation you need for editor-only actors?