I think I overlooked something basic here. You should be setting hidden in game, rather than set visible.
Also to ensure they’re set on the client, print the state, and check that it prints correctly on both client and server.
I think I overlooked something basic here. You should be setting hidden in game, rather than set visible.
Also to ensure they’re set on the client, print the state, and check that it prints correctly on both client and server.