Post-Processing a UMG User Interface

I must absolutely thank you for this! Been wondering how to do this for months without having to redo my entire UI system – and your end-goal is quite close to mine, so this 100% plugs the hole that was burning in my mind.

I just need to figure out why my camera is showing nothing but black, even though ejecting shows the correctly-scaled 3D widget, and then I am golden.