Facing the same problem on my side…
Found no workaround for now as it concerns beams…
I guess that this is a bug…
It seems like the Particle System might be a few frames late. Although that’s only a guess…
Facing the same problem on my side…
Found no workaround for now as it concerns beams…
I guess that this is a bug…
It seems like the Particle System might be a few frames late. Although that’s only a guess…