position and orientation problems in oculus rift

Hi ,

I am testing this with a DK 2 in 4.4.1 with the Oculus Beta 0.4.1. When I create a new First Person Blueprint and play, I get this result:

I was able to get under the gun by ducking down, but it required a bit of effort. Is that what you are seeing? If there is anything that I am doing differently, please let me know.

Thanks,