Plugin

Hi! , thanks for all the effort, I’m dying to get my hands on the touch controllers! In the meantime I follow your work, I’m really just learning but with the new 4.13 update that you just uploaded I’m having troubles with the hydra movement.

I’ve put the hydraplugin in the BP_MotionController Scene in the new VR Template, in the MotionController Map, and I get hand movement, but the hand meshes are at floor level, and if I modify the values in the transformation tab in details to match the real world position of the hydra base station, I get a bad translation of the hand movement, Also Calibrate or SetBaseOffset functions seems to do nothing when I call them in the Graphic Event for the BP_MotionController blueprint. Any Ideas?

Greetings!