Plugin

[=Tayber415;213648]
Thanks for the reply. I really appreciate it.

I have another question. I’m using a bone transform for the right hand rotation and I want the left arm to move depending on the location/rotation of the right. Basically the character is going to be holding a rifle and I want just the right hydra to control the rifle. So I need the left arm to be basically be attached to the rifle and have it move with the rifle. So how would you suggest I go about doing that… Do I have to rig my model to do that or is there a way to do it in engine? I’m fairly new to so any advice would be great.

Thanks guys
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If you want the left hand to follow the rifle, add a socket where your left hand should be to your rifle. Then as the right hand holds the rifle and the wrist rotates the rifle, the left hand will follow that socket location instead of where the hydra is reporting the left hand location to be.

You simply specify the the character is holding the rifle (attach rifle object to right hand socket) and fetch the rifle’s left hand socket position and use as the position for the left hand IK.