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Wow, thanks for this! Sixense is planning STEM (and Hydra backward compatible) UE4 support, but not til post STEM launch. This’ll be great in the meantime to get started working on ideas.

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All I can say at point is that we are currently working on native integration into UE4. I can’t promise that it’ll be available prior to the STEM system launch, but it will of course be backwards compatible with the .
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Edit: Looks like you’ve posted in that very thread. Congrats on figuring it out!