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The plugin has had a fairly major change, I recommend using the component setup as is considered the standard form since 0.7. Please follow the 0.7 postfor setup.
That said the other convenience actors do work the same, but instead of ‘latest data’ it is now called ‘latest frame’.

You can pull up all available functions/events by typing in ‘Hydra’ when you right click. If you’re using the component system remember that the function calls happen on the component not on the parent blueprint.
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I tried using that before but it’s different from how I see most of the other screenshots on here look. There isn’t the huge list of functions on the right side like how it looks in screenshot here and I’m wondering if it was broken up into smaller chunks to help clean some of the blueprints up. Also I did follow along the new 0.7 instructions on my test project and still no difference in getting stuff to work. I’ll have to try multiplying the positional data like aialexander suggested to see if that works at all with the draw debug sphere.
Just thought I would bring up while posting since I haven’t read anywhere that it’s been taken out or separated out is all which was confusing while I was trying to follow along some examples people have posted.
