[=aialexander;171045]
I’ve had similar problems with drawing the debug spheres, I can only get them to work in a reasonable fashion after I’ve multiplied the position vector data by 50 or 100. I’m not sure why that is but I’ve gotten it to work that way. How are you setting the radius of the debug spheres? Are you using a static variable or do you have it mapped to the trigger buttons’ axis value? You might have to raise that value as well just to be able to see your spheres.
[/]
Thanks for the quick reply! Yeah, I was using the trigger pull values to adjust the sphere radius just like how he had them set up in the video and I increased my value all the way from 50 -> 10,000 and still couldn’t see the spheres anywhere. I didn’t try multiplying my positional data for the controllers so I’ll have to give that a try later on tomorrow when I get the to see if that makes any difference. I’ll reply again if I get it working with that and hopefully someone in my position will see as the solution for while testing stuff out ![]()