I’ll be updating my little tutorial there with a better setup, using FABRIK nodes. I’ve noticed they are far more stable than the two-bone setup.
I’m working on getting it so that it has a FABRIK chain from the head to the spine, with the target being the component space pos of the DK2. That should allow for leaning over/down to extend your reach (making it easy to grab things without also having to reposition with the controller every time, or things above or below you). Eventually I want to set up further IK controls for crouching down under certain conditions (rather than bending at the waist) as well as moving slightly if the DK2 target can’t be met (i.e., the player took a step IRL).
I had some really intense moments in my game while being able to control the hands, and expecting to look down and see RL, but instead seeing the character and game. Being able to reach out and grab things is amazing.