Plugin

@, no rush on these questions, but I am curious.

I’m using the -1 * (RawInputleft + Right)/2 method, and subtracting the offsets.

Right now, I have to swap X and Y, and also negate the raw Y value. I tried debug rendering but didn’t manage to get it working before I got the actual hand motion basically working.

I’m also having to add some to the Z position after doing the offset subtractions, by about 100 units.

Anyway, thanks a lot for your help, I’m going to keep banging on and tweaking it up weekend and will release some video and a sample soon.